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Dungeons and Dragons 5th Ed
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
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Post Posted: Tue Jul 08, 2014 7:52 pm    Post subject: Dungeons and Dragons 5th Ed Reply with quote
So we're not [just] a bunch of bumpers:

D&D 5B v 0.1 is out for free download.

This is the catch-all place to talk about it, guys.
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Last edited by BJ on Fri Oct 10, 2014 10:00 am; edited 1 time in total
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Wed Jul 09, 2014 11:50 am    Post subject: Reply with quote
I guess I'll start.

I love Bounded accuracy. No matter what your level is, here's the standard difficulty table:

Very Easy DC 5
Easy DC 10
Medium DC 15
Hard DC 20
Very Hard DC 25
Nearly Impossible DC 30

Very Hard tasks are those that only skilled characters have a chance of succeeding in. The best example is the rogue unlocking a vault - even then it's a challenge.

Nearly impossible is something only demigods / mythic creatures can do. Think Achilles throwing a javelin at that dude riding beside Hector. "An impossible throw."

Otherwise, DC's are within the realm of the d20 roll, no matter what the modifier is.

I think this is elegant.
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Thu Jul 10, 2014 10:01 am    Post subject: Reply with quote
This is also worth noting:

The 5E Meteor Swarm deserves its spot as a 9th level spell.

Some say it should be renamed to, "summon charred wasteland on where a village used to be."
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BJ
He Who Founds Wyrmlings

Joined: 04 Dec 2006
Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Fri Jul 18, 2014 11:29 am    Post subject: Reply with quote
New comment: I'm not the biggest fan of iterative attacks, and it shows up on the 5B fighter. But at least it doesn't do a "stepdpwn attack bonus" pattern like it did with 3.5.

And I'm still not sure if the fighter can compete with wizards at the highest levels. On the other hand, Concentration seems to have brought wizards in line so maybe it isn't so bad.
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BJ
He Who Founds Wyrmlings

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Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Thu Aug 07, 2014 1:47 pm    Post subject: Reply with quote
I hear the 5E Forcecage spell doesn't automatically allow Teleport out. You need to succeed on a saving throw to be able to do it.

Deym. Shocked
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BJ
He Who Founds Wyrmlings

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Location: Sa sikmura ng Bakunawa
Post Posted: Wed Aug 13, 2014 3:20 pm    Post subject: Reply with quote
Welp, it's now D&D 5B v 0.2. Check the link in the OP for the file.
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BJ
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Location: Sa sikmura ng Bakunawa
Post Posted: Fri Oct 10, 2014 10:00 am    Post subject: Reply with quote
So... Any thoughts on 5E?
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BJ
He Who Founds Wyrmlings

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Posts: 3997
Location: Sa sikmura ng Bakunawa
Post Posted: Tue Nov 18, 2014 5:51 pm    Post subject: Reply with quote
*crickets*
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